Thea Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears red leather gloves, a red jacket, and tight pants. Her hair, while still mostly brown, has prominent grey streaks. She wears a mask on her face.
Personality: She acts crazy and hedonistic. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.
Motivation: She seems to be bored by most things.
Ideals: Athletic, Entrepeneur, Gifted. Flaws: Hedonist, Mundane. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 600 sp.
Dreali Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear tan tank tops with yellow pants. His brown hair is still thick. His green unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to loving parents in a slum to the west. Cursed with a spirit at a very young age, Dreali has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He would like to get married and retire.
Flaws: Disease, Depressed, Shy. Bonds: Poor. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 1000 cp.
Uzza Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. Her clothes are grease stained in places. Her hair is blue and very short. She has a dull look in her black eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a minor phobia of water and hates getting wet.
History: Uzza hails from a village terrorized by goblins. A few years later when the north was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins.
Ideals: Passionate. Flaws: Fearful. Bonds: Poor, Immigrant, Enemies. Occupation: Priest
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 gp.
Urshar Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears bulky grey painted plate armor. Her golden hair is heavily combed to the right. Her eyes, though not visible through her cowl, are green.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered writing. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She has money and likes to spend it; and balancing her hectic life and new locksmith responsibilities is difficult
Ideals: Artistic. Flaws: Secretive. Bonds: Family, Rich, Job. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Alberich Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.
Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Shoemaker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp.
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