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NPC Generator

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Advanced [show]


Beiro Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple violet robe with brown stripes complete with hood. His white hair and beard is wavy and long. His eyes are gray and beady.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Beiro Flows, Male Half-Elf Commoner 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Rurik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is kept up in a ponytail inside a top hat. He has a dull look in his amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Rurik Fallack, Male Dwarf Commoner 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His blonde hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Ruler, who enjoyed hunting, Arnold was taken on many hunting expeditions. He was an apprentice working in his father's forge. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep

Flaws: Mundane, Antagonistic, Insomniac. Bonds: Nature, Job. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Arnold Milton, Male Human Warlock 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 200 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Quelenna Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. Her blonde hair, when down, is lengthy. She wears an eyepatch.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Quelenna was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and find a way to reverse the transformation of her brother

Ideals: Passionate, Persistence. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Quelenna Floshem, Female Half-Elf Aristocrat 4
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Beatrice Hadley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears dark leathers with embroidery. Her hair is long and red with streaks of white, and is pulled back with small grey clips. Her eyes are blue.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Beatrice studied abroad. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young Beatrice began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and someone believes her a fraud

Ideals: Joker, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Enemies. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Beatrice Hadley, Female Human Paladin 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs

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