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Advanced [show]


Ar-Kaius Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. He wears his brown hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Calm and collected, he is a well trained Fisher. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of northern immigrants he idolized his father. He worked as a nervous Fisher and found it very stressful. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Fearful. Bonds: Poor, Job, Immigrant. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Ar-Kaius Milton, Male Half-Orc Warrior 2
Medium (6'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 4 Holy water.


Social Check DCs


Gargax Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing colorful clothing, dressed as a Knight. His copper crest is smooth and relatively long. His gold eyes dart from person to person.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Knight business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Knight for hire.

Motivation: His relatives are trying to arrange a marriage; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Insane, Fearful. Bonds: Job, Family. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Gargax Argenthrixus, Male Dragonborn Cleric 4
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Corkitron Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His small hat is riddled with cuts and holes. His ears are large.

Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Adventurer. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Corkitron Hogcollar, Male Halfling Bard 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Mozikth Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length scarlet crest. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Mundane, Insane. Bonds: Rich, Religious, Nature. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Mozikth Skaarzborroosh, Male Dragonborn Warrior 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Nelkin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears white leather gloves, a white jacket, and tight pants. He has a brown handlebar mustache and slicked back brown hair. His amber eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: He got into the Jeweler business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Nelkin Wildheart, Male Halfling Adept 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs

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