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Advanced [show]


Faran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'0" and is dressed in earthy colors with a white and grey handkerchief worn on his left side. His red hair is kept up in a ponytail inside a broad hat. His brown eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and many goblins want him driven away

Bonds: Guardian, Religious, Mentor, Adventurer, Enemies. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Faran Underfoot, Male Halfling Ranger 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Erevan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Sailor does. He keeps his auburn hair in a flapper bob. His eyes are brown and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Erevan has worked very hard to control his curse. He became a Sailor soon after.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease, Fearful. Bonds: Job, Mentor. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Erevan Wasanthi, Male Elf Rogue 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 17 (+3)13 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Hourglass. 1 Silver holy symbol.


Social Check DCs


Rosalind Camden, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean brown cloak covering her clean studded leather. She has wavy chestnut hair. She wears large thick round spectacles.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a small toy that she constantly fidgets with.

History: She comes from a rich southern family. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Flaws: Antagonistic, Addict. Bonds: Rich, Criminal record, Adventurer. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Rosalind Camden, Female Human Wizard 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)17 (+3) 14 (+2)8 (-1)
Skills Investigation +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 gp.


Social Check DCs


Xanaphia Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her right leg appears badly burned and disfigured. Her hair is auburn and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She works hard and plays hard.

History: She got into the Tanner business at a young age. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Insane, Greedy, Hedonist. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Xanaphia Harris, Female Half-Elf Expert 2
Medium (4'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oriff Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy red hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oriff is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a slaver, Oriff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Oriff was born on a far western forest where she grew up under the tutelage of her father, an expert Barkeep. She left for the west, certain she would find work there.

Motivation: Her religion dominates her actions.

Ideals: Justice. Flaws: Sensitive. Bonds: Attractive, Immigrant, Mentor. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Oriff Deepdelver, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)13 (+1) 14 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 70 gp. Brown-green garnet (140 gp). Rhodochrosite (4 gp).


Social Check DCs

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