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Gorga Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and is pretty ugly. Her auburn hair is slicked back into a classic pompadour. Her fierce violet eyes like to dwell on things.

Personality: Stoic and calm, she prefers to meditate than take action. She has a small toy that she constantly fidgets with.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Gorga abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: Sabotage a competitor; and she desires power and/or immortality

Ideals: Disciplined, Artistic. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Gorga Heiser, Female Half-Orc Wizard 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 270 gp.


Social Check DCs


Sun Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His red fur, when down, is lengthy. His eyes are a pleasant blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sun took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic, Insane. Bonds: Nature, Military. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Sun Paws, Male Tabaxi Ranger 2
Medium (5'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1500 sp.


Social Check DCs


Dagger Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, but even with her fine clothing she looks run-down. Her Stetson hat is riddled with cuts and holes. She has blue eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her job bores her to no end. She has decided to make it more interesting.

History: Dagger lived on a farm with her mother, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She is searching for what she claims is her rightful reward.

Motivation: Wants to raise her children well; and she desires power and/or immortality

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Criminal record, Family. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Dagger Of Winter, Female Tabaxi Cleric 1
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)12 (+1) 10 (+0)18 (+4)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 50 gp. Chrysoprase (80 gp). 1 Breastplate.


Social Check DCs


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy yellow fur. He wears a worn and beaten armor. He has a hunchback. His long yellow fur is drawn into a two foot long braid. His thin eyebrows rest above his beady amber eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Nimble Timber, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. Citrine (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Pikar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white cloak and cross-gartered grey stockings. He has a small bristly mustache and wavy silver hair. His eyes are hazel and catlike.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: He got into the Bellfounder business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Military. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pikar Porridgepot, Male Halfling Fighter 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs

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