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NPC Generator

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Advanced [show]


Tawna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman is typically in her Architect uniform, and sports empty pouches on her belt. Her golden hair is well kept. Her eyes are blue and she is always smoking a pipe.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was always a brilliant, if unscrupulous mind. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 5 years.

Motivation: She wants to get laid.

Ideals: Justice, Logical. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Tawna Whispermouse, Female Halfling Warrior 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Lone In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has moderate length lavender fur. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: The child of a Laborer, who enjoyed hunting, Lone was taken on many hunting expeditions. In his 17th year, his parents were killed by a illithids raid, leaving Lone alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against illithids

Ideals: Pacifist. Flaws: Insomniac. Bonds: Nature, Enemies, Family. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Lone In the Morning, Male Tabaxi Druid 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. Black velvet mask with numerous citrines (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anbera Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her red hair is smooth and relatively long. Her hazel eyes peer out from beneath her wide-brimmed grey hat.

Personality: She will rave to anyone who will listen. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Anbera was born with her mother's beautiful face. Her first spouse was a Performer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now travels the world, in search of power and loot.

Motivation: Expand her business; and she's looking for her big break

Flaws: Insane. Bonds: Attractive, Family, Adventurer, Job. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Anbera Torunn, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pandjed Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his black crest in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his son

Ideals: Philantrophist, Gifted. Bonds: Attractive, Military, Family. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Pandjed Bhenkumbyrznaax, Male Dragonborn Ranger 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills History +3, Stealth +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 pp.


Social Check DCs


Mantus Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his mother was called into army service. When Mantus reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and to clean up the streets

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Military, Guardian. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Mantus Muse, Male Tiefling Warlock 2
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 12 (+1)20 (+5)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 2 Smokesticks.


Social Check DCs

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