Thiala Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and prefers to wear flannel. Her skin is also unnaturally pale. Her silver hair, when down, is lengthy. Her eyes are violet and catlike.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She receives visions of the future at random moments
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Over the years she perfected her riding and shooting skills. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a long red ponytail with little hanging trinkets. She has gleaming, smiling hazel eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a habit of throwing herself into exceedingly dangerous situations.
History: Enidda was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Enidda took refuge in the large cave and found the beat up shortspear and armor she uses now. She's since become an addict/alcoholic.
Motivation: To prove her worth to the world; and to be a servant again
Ideals: Justice. Flaws: Impulsive, Addict. Bonds: Attractive, Nature, Job. Occupation: Barber
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 6000 cp.
Tippletoe Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her hair is black and curly. Her hazel unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Servant. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Tippletoe was born in the north. At a young age she loved to build and create. When Tippletoe reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Servant.
Motivation: Sabotage a competitor; and she wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Job, Military. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Sweet On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tight fitting brown shirt and pants. She is physically well-built. Her yellow fur is drawn into a tight pony tail with a dagger scrunchie. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Sweet is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Sweet was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has built up a small fortune and can afford her own way.
Motivation: To unite with her brother; and expand her business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Job, Rich. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Kilia Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her warhammer always slung over her shoulder. Her skin is fair and her fingers are delicate and long. She wears her blonde hair up. She has gleaming, smiling green eyes.
Personality: She has always had a great fascination with Tiefling culture. She misses her home and complains about the freezing weather, even in summer.
History: When she was but 8 years old her parents immigrated from the east. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. By chance she met her brother recently and the two have been together since.
Motivation: A strong sense of loyalty to Tiefling people; and money/treasure
Flaws: Racist. Bonds: Immigrant, Family, Rich. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. 1 Average lock.
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Their contribution stands as a beacon of hope for all adventurers!
