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Advanced [show]


Adrie Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A 4'9" southern woman, she is typically in her Cartwright uniform. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the south her family was never financially stable. She found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She struck the Cartwright job and began her own company from there.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and she'd like to take her coworkers down a peg

Flaws: Insomniac. Bonds: Job, In love, Poor, Adventurer. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Adrie Arnuanna, Female Elf Bard 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 80 gp.


Social Check DCs


Stannor Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He keeps his brown hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Hedonist, Secretive, PTSD, Disease. Bonds: Rich. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Stannor Honeypot, Male Halfling Commoner 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Euron Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso. He carries with him a set of shields on his belt, each one with a topaz on the hilt. His hair is brown and curly. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Euron Larceny, Male Tiefling Druid 3
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. White pearl (110 gp). Jade (110 gp).


Social Check DCs


Glim Offund, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Glim wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Glim was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and expand his business

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Military, Job, Religious. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Glim Offund, Male Gnome Commoner 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dee Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by sweets. Her long white hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: Eccentric and domineering, Dee will drive conversation. She is able to fit into much smaller and tighter spaces than normal.

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Dee Whispermouse, Female Halfling Bard 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 300 sp.


Social Check DCs

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