Ethereal Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his lavender fur in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the north to a Locksmith, Ethereal learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 500 sp.
Theren Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has blonde hair. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.
History: He was born in the west, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theren took refuge in the old dungeon and found the beat up sword and armor he uses now. He was granted martial powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Nature, Military. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Emen Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black tunic with green highlights, and long white pants that bunch up around her shoes. Her brown hair is cut short. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Emen was born in the east. At a young age she loved to build and create. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She is content; and she seems to be bored by most things
Ideals: Entrepeneur, Persistence. Flaws: Addict, Fearful, Mundane. Bonds: Attractive. Occupation: Healer
Voice: Squeaky
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Dariff Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed whip, just in case. Her brown hair is lengthy. Her eyes are brown.
Personality: She exudes charisma. She is a tour de force of persuasion. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Gifted from a young age, Dariff studied abroad. Her martial abilities were realized during a raid on her village. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Gifted, Justice. Flaws: Forgetful. Bonds: Attractive, Religious. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Chaedi Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears blue trousers with black and red striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. With bright golden hair. Her eyes are amber and catlike.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a font of random trivia from the lore and stories she has discovered
History: She was born several months after her mother was called into army service. A gifted student she started as a Seamstress, but she got bored and became a Interpreter. She's also a talented Seamstress, but doesn't like to broadcast it.
Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 7 (-2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 sp.
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