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Advanced [show]


Sun Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple tan line shooting up and back down. He is physically well-built. His brown fur is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Sun Of Shadows, Male Tabaxi Commoner 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Erky Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has black hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Erky was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Poor, Mentor, Military. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erky Dunben, Male Gnome Rogue 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp. Red-brown spinel (50 gp).


Social Check DCs


Cimer Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light black in addition to tight pants. His wide-brimmed hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Miner job and began his own company from there.

Motivation: Sabotage a competitor; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Cimer Pandaemonium, Male Tiefling Cleric 3
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills Performance +6, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Coral (110 gp). Red spinel (110 gp). Jet (110 gp).


Social Check DCs


Panana Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, tan, dusty cloak. She has dyed her greying red hair a little too much giving a sharp red color. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep.

Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac, Secretive. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Panana Fabblestabble, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Orc, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 220 gp.


Social Check DCs


Two Llamas Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and tan handkerchief worn on her left side. She is physically well-built. Her red fur, when down, is lengthy. Her eyes are hazel and beady.

Personality: Aggressive, abrasive, and angry, Two Llamas embodies much of what other species detest in the Tabaxis. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.

Motivation: To be a Stylist again; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Two Llamas Of Dragons, Female Tabaxi Rogue 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs

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