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NPC Generator

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Advanced [show]


Theodoric Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has styled his red hair well, parting it to the left. His blue eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Terse, Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Theodoric Everleigh, Male Human Expert 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Amethyst (120 gp).


Social Check DCs


Dazzazn Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright black suits and hats. His silver crest is drawn into a tight pony tail with a clover scrunchie. This red eyed southerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Brewer profession.

History: When he was but 5 years old his parents immigrated from the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Job, Immigrant, Rich, Adventurer. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dazzazn Ghaallixirn, Male Dragonborn Cleric 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Jarsali Galanodel, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. She wears her hair in dreadlocks. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: When she was but 6 years old her parents immigrated from the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: She is currently in port desperately looking for someone to get her out; and revenge

Ideals: Philantrophist. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Jarsali Galanodel, Female Elf Warrior 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 180 gp.


Social Check DCs


Ahlyssa Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many blue ritualistic tattoos. She wears rags and sports a simple walking cane. She wears her auburn hair up. Her brown eyes are slightly larger than normal.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She uses divination through singing.

History: Born in the west her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by orcs. Ahlyssa was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often

Ideals: Justice, Gifted, Athletic. Bonds: Poor, Enemies, Religious. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Ahlyssa Romeo, Female Half-Elf Paladin 4
Medium (4'8") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Golden yellow topaz (900 gp). Sard (30 gp). Black pearl (900 gp). Silver pearl (130 gp). 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Farideh Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. She is bristling with hidden weapons, mostly nunchakus and flails. Her silver crest is still thick. Her eyes are gold.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Farideh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Farideh. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Philantrophist. Bonds: Criminal record, Enemies, Religious. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Farideh Norixius, Female Dragonborn Adept 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs

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