Mreksh Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His rusty crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Tanner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Abad Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has moderate length white hair. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: He is a Hag in disguise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Tanner job and began his own company from there.
Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Artistic. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Terran, Giant, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. A miniature golden chest with tiny emeralds lining the top (70 gp).
Mishann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'8" and lanky with angular features, she is an attractive figure. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her gold crest is smooth and relatively long. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.
Motivation: She is greedy.
Flaws: Mundane, Disease. Bonds: Rich, Attractive, Family. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 20 pp.
Enialis Hanali, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'8" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His right hand appears badly burned and disfigured. He has a very tight haircut. He has a dull look in his amber eyes.
Personality: Enialis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Disease, Insane. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
Fulbar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He wears his hair in dreadlocks. This blue eyed southerner is not easily forgotten.
Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Fulbar hails from a village terrorized by orcs. A few years later when the east was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: Revenge; and he is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Enemies, Immigrant. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
