Gardain Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a grey armored body suit, with a simple blue line shooting up and back down. He wears a deerstalker hat to cover his moderate length golden hair. His eyes, though not visible through his cowl, are blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gardain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting. Bonds: Poor, Attractive, Military. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 350 gp.
Crampernap Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is lengthy. His gray eyes peer out from beneath his small tan hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Poor, Adventurer, Slave. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2000 sp.
Emma Solvenstein, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a violet vest and prefers yellow and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her silver hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Emma wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.
History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and wants to raise her children well
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chrysoberyl (130 gp). Onyx (30 gp). 1 Climber’s kit.
Erky Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of greatswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With bright red hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the west. Erky was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erky decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Fighting, Opinionated. Bonds: Attractive, Criminal record, Poor. Occupation: Sailor
Voice: Scandinavian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 180 gp. Moss agate (14 gp).
Antinua Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her glaive. Her white hair is cut short. Her eyes are blue and catlike.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. The war was a terrible time for her, and Antinua does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the west to a Dyer, Antinua learned a great deal about her father's area of expertise. Cursed with vampirism at a very young age, Antinua has worked very hard to control her curse. She's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Depressed, Disease. Bonds: Job, Military. Occupation: Dyer
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Sylvan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
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