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Advanced [show]


Qemuel Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: Qemuel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Professionalism. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Qemuel Knack, Male Tiefling Paladin 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Great Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her lavender fur is kept up in a ponytail inside a Stetson hat. Her copper eyes dart from person to person.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Great was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Performer. She ran away from her former home and has been making her living as a Performer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Great Peak, Female Tabaxi Rogue 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 16 (+3)18 (+4)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs


Ar-Karo Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a white and tan robe with the hood down. His hair is chestnut and curly. His green eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. Ar-Karo is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to end his boredom

Ideals: Justice. Flaws: Mundane. Bonds: Family, Nature, Job. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Ar-Karo Brandon, Male Half-Orc Warrior 2
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 240 gp. Onyx (40 gp). Deep green spinel (40 gp). 1 Half-Plate.


Social Check DCs


Taklinn Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His long white hair reaches down to his waist. He has a tattooed face.

Personality: Taklinn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Taklinn was born with his mother's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Forgetful. Bonds: Rich, Attractive, Family. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Taklinn Rakankrak, Male Dwarf Fighter 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 400 sp. Brown-green garnet (80 gp).


Social Check DCs


Delebean Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He wears a tan cloak and cross-gartered grey stockings. He wears his auburn hair up in a very large beehive style do. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Delebean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Military, Religious, Rich. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Delebean Umbodoben, Male Gnome Fighter 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Infernal, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4

Possessions: 180 gp.


Social Check DCs

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