Harann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a well pressed and immaculate suit (or dress). Beneath her clothing is a huge mess of scar tissue. Her copper crest is braided into rings. Her eyes are red and she is always smoking a pipe.
Personality: She is irascible and easily irritated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Harann was born in the north. At a young age she loved to build and create. Her homeland was ravaged by war and she spent much of her life rebuilding it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Marry her sister to traveling adventurers.
Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Slave, Mentor. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Cloth of gold vestments (60 gp).
Nedda Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she is wearing a long, white cloak. Her blonde hair is singed and shortened. Her eyes are likewise blue.
Personality: Eccentric and domineering, Nedda will drive conversation. She never wears the same outfit twice, unless she absolutely has to.
History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Some 9 years later her spouse died after the birth of her son. Heartbroken, Nedda never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, In love, Job. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 70 gp. 1 Hourglass.
Breena Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a large blue jacket. She wears a top hat to cover her moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Energy wise she seems alert and responsive.
History: She was born to a criminal king-pin and mafia family She was an apprentice working in her father's forge. She's also a talented Weaver, but doesn't like to broadcast it.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Insane, Insomniac. Bonds: Criminal record, Job, Enemies. Occupation: Fletcher
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Cloud Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. His gray fur is kept up in a ponytail inside a feathered hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Masseuse father left him crippled. After months of barely getting by, Cloud managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is currently in port desperately looking for someone to get him out; and to pay off his debts
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Lerissa Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear black clothing when she does not wear armor. Her hair is short and blue. She wears an eyepatch.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lerissa took refuge in the large cave and found the beat up sword and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many giants want her driven away
Flaws: Ugly, Selfish, Fearful, Secretive. Bonds: Nature, Enemies. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
