Creega Wheatley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is dressed in a clean black cloak covering her clean studded leather. Her golden hair is slicked back into a classic pompadour. She has gray eyes.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a Performer, her father struggled to pay the bills. Creega was born on a far western mountains where she grew up under the tutelage of her father, an expert Shepherd. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Artistic. Bonds: Criminal record, Poor, Immigrant. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 1000 cp. 1 Darkwood Shield.
Tatyan Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a green suit, red shirt, and violet tie. Her red crest is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born in the north, but her parents moved at a very young age to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is not mentally stable, and does not behave rationally; and seeks redemption
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Ghâm Fawcett, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and green handkerchief worn on his left side. His red hair is kept up in a ponytail inside a top hat. He has gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants to meet his childhood hero
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 380 gp. 1 Healer’s kit.
Drifting Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally shirtless and showing off his tattooed chest. He keeps his black fur in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Drifting was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new cook responsibilities is difficult
Flaws: Shy, Antagonistic. Bonds: Mentor, Job. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp.
Gomory Carlisle, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He has the majority of his body covered in plate. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane. Bonds: Family, Poor. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 4000 cp.
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