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Advanced [show]


Yvonne Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears tattered old clothes. Her auburn hair is heavily combed to the left. Her violet unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Military. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Yvonne Floshem, Female Half-Elf Expert 2
Medium (4'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)18 (+4)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Darrow High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His clothes are grease stained in places. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Darrow grew up listening to his mother's many stories. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has a crush on the local dyer

Ideals: Philantrophist. Bonds: Poor, Immigrant, Has a crush, Adventurer. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Darrow High-hill, Male Halfling Cleric 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Red garnet (80 gp).


Social Check DCs


Kilia Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a longsword. Her chestnut hair is lengthy. Her face is covered beneath a completely black helmet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.

History: Born in the east to a Bricklayer, Kilia learned a great deal about her mother's area of expertise. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Bricklayer for the past few years.

Motivation: To be a Unemployed again; and she has money and likes to spend it

Ideals: Persistence, Gifted. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Kilia Daerdahk, Female Dwarf Commoner 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 20 (+5)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. Citrine (40 gp).


Social Check DCs


Dain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He has wavy silver hair. His eyes, though not visible through his cowl, are green.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Navigator, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: To reunite with his old friends; and he has a crush on the local navigator

Bonds: Has a crush, Military, Poor, Job, Adventurer. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Dain Torunn, Male Dwarf Paladin 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp.


Social Check DCs


Thradal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He wears a wide-brimmed hat to cover his moderate length blonde hair. His brown eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Glassblower, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Ideals: Extrovert. Flaws: Depressed. Bonds: Poor, Nature, Job. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Thradal Rumnaheim, Male Dwarf Monk 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 300 sp.


Social Check DCs

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