Zepar Care, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a broad hat to hide his balding. His red unseeing eyes seem to look past you.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption.
Ideals: Justice. Flaws: Disease. Bonds: Rich, Criminal record, Slave. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Mara Othronus, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are likewise hazel.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Mara was born with her mother's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She feels threatened by others; and she has money and likes to spend it
Flaws: Impulsive, Secretive, Fearful. Bonds: Attractive, Rich. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Half-Plate.
Skûn Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a white coat with tan slacks. His white hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Skûn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Impeccable. Flaws: Mundane. Bonds: Family, Criminal record, Debt. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
Luthra Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports black long hair. She has a tattooed face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: She's repulsed by the PC; and she has decided she is irredeemable
Flaws: Disease, Antagonistic. Bonds: Attractive, Slave. Occupation: Cartwright
Voice: Irish accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 220 gp.
Dalaba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes dart from person to person to random spaces in the air.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the south her family was never financially stable. Dalaba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Justice. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
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