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NPC Generator

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Advanced [show]


Ovak Fidget, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is drawn into a tight pony tail with a card scrunchie. She has a dull look in her gray eyes.

Personality: She likes to make people angry or surprised. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was raised by priests from a young age. Through the years after Ovak was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ovak's mother didn't care for her much, and the feeling was mutual. She has never given up on her dancing dream.

Motivation: An old rival family wants her found; and to unite with her sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Religious, Mentor. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Ovak Fidget, Female Half-Orc Fighter 2
Medium (4'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Torinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears black cloth garments or leather armor, and is pretty ugly. His Stetson hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Torinn Xephyrbahnor, Male Dragonborn Ranger 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Charles Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple brown robe with black stripes complete with hood. He wears a feathered hat to cover his moderate length red hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Charles was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Ploughman; and wants a kiss

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Family. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Charles Milton, Male Human Bard 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 300 sp.


Social Check DCs


Ohr Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white coat over a red low-cut shirt, and a top hat upon his head. He is bald on top and has large blonde tufts of hair around his ears. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the south, certain he would find work there.

Motivation: A deep hatred of gnolls; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Ohr Marleigh, Male Half-Orc Aristocrat 2
Medium (6'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 190 gp.


Social Check DCs


Egelina Everly, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, grey, dusty cloak. Her red hair, when down, is lengthy. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born on a small isolated farm. A freak accident while working with her Shoemaker mother left her crippled. Since then, she has sought to make the best of life.

Motivation: She seems to be bored by most things; and she is content

Ideals: Optimist, Joker. Flaws: Disease, Mundane. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Egelina Everly, Female Human Fighter 1
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)18 (+4) 17 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Celestial, Draconic, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs

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