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Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light brown in addition to tight pants. Her cinnamon fur is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her job bores her to no end. She has decided to make it more interesting.

History: Moon hails from a village terrorized by drow. In her 14th year, her parents were killed by a drow raid, leaving Moon alone in the world. After a stint in an orphanage, she was adopted. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she has passion for adventuring and risk

Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Criminal record, Enemies. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Moon In the Wind, Female Tabaxi Fighter 4
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Flask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His red fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Military, Family. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Flask Plume, Male Tabaxi Rogue 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)8 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Shifting Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His fur is short and yellow. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He loathes his own lifestyle.

Ideals: Disciplined. Flaws: Disease, Depressed. Bonds: Attractive, In love. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Shifting Wing, Male Tabaxi Commoner 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Hoshû Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with small hat. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: Calm and collected, he is a well trained Carter. He also has developed a complete distrust of the Brewer profession.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To unite with his sister; and meet up once more with his childhood friend

Ideals: Athletic. Bonds: Job, Nature, Adventurer, Family. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Hoshû Dayton, Male Half-Orc Wizard 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Habor Panic, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is long and unkept. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: Habor lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Sage and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Habor Panic, Male Tiefling Rogue 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)11 (+0) 9 (-1)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2

Possessions: 500 sp.


Social Check DCs

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