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NPC Generator

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Advanced [show]


Rosamund Garfield, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses like a well dressed Sellsword does. Her chestnut hair, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is calm most of the time but flees social interaction. She is harsh and unforgiving.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 9 years.

Motivation: To be a Carter again; and balancing her hectic life and new sellsword responsibilities is difficult

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Job, Poor. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Rosamund Garfield, Female Human Druid 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp. White pearl (130 gp).


Social Check DCs


Giselle Morton, Female Human [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with blue skirt. Her auburn hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the east her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Seeks redemption; and sabotage a competitor

Flaws: Shy. Bonds: Job, Poor, Criminal record. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Giselle Morton, Female Human Bard 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 30 gp. Carnelian (80 gp).


Social Check DCs


Bardryn Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman typically wears grey cloth garments or leather armor. Her clothes are grease stained in places. She has wavy silver hair. She tend to wears goggles to shield her eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: When she was but 5 years old her parents immigrated from the west. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To find somewhere to settle down; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Bardryn Goblinbane, Female Dwarf Expert 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Krimmon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white leather gloves, a white jacket, and tight pants. His red hair is matted, messy, and big. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and money/treasure

Flaws: Ugly. Bonds: Religious, Rich, Adventurer, Family. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Krimmon Wiseacre, Male Halfling Bard 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1000 cp. Brass mug with jade inlays (300 gp).


Social Check DCs


Raam Wish, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raam lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Depressed, Impulsive. Bonds: Immigrant, Family, Mentor. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Raam Wish, Male Tiefling Expert 2
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 14 (+2)20 (+5)
Skills Medicine +4, Persuasion +7
Senses Passive Perception 12
Languages Common, Orc, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 130 gp. 1 Bullseye lantern.


Social Check DCs

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