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NPC Generator

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Advanced [show]


Salanop Welber, Female Gnome [Permalink]

Personal [hide]

Description: A 3'4" eastern woman, she wears tattered old clothes. She wears a deerstalker hat to cover her moderate length golden hair. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Crown-heir who has hired her part-time. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was raised in a white middle class family as the only child. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: She has a crush on the local Barkeep; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Has a crush, Family. Occupation: Crown-heir

Voice: Eastern European accent

Attributes [hide]

Salanop Welber, Female Gnome Commoner 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is red. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Harper, Male Half-Elf Warrior 4
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Eye agate (12 gp). 6 Acid flasks.


Social Check DCs


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His cinnamon fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Windy took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Sensitive. Bonds: Slave, Family, Nature. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Windy In Woods, Male Tabaxi Fighter 3
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Whurdred Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an entirely grey suit with blue socks and a vest with buckled shoes. Her red hair is lengthy and is close to two feet long. She has gleaming, smiling brown eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When she's not drinking or sleeping the drinks off, she's doing painting.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Artistic, Entrepeneur. Flaws: Secretive. Bonds: Mentor, Adventurer. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Whurdred Foamtankard, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Abyssal, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp.


Social Check DCs


Howard Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. His hair is silver, silky, and of moderate length. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Dwarven culture. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Howard lived on a farm with his mother, near the main road leading to a nearby town. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Howard began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Family, Enemies. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Howard Stoutman, Male Halfling Warlock 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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