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NPC Generator

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Advanced [show]


Erias Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a brown shirt with thin pastel vertical stripes and green pants. His skin is also unnaturally pale. His hair, while still mostly red, has prominent grey streaks. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease. Bonds: Immigrant, Religious, Mentor. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Erias Glanhig, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 150 gp.


Social Check DCs


Enna Hanali, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her violet eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She invites people to come help in her community garden.

History: She is a Slaad in disguise. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.

Motivation: Wants her loneliness to end; and she's looking for her big break

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Poor, Has a crush. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Enna Hanali, Female Elf Cleric 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Anne Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. She has wavy red hair. Her eyes are brown and beady.

Personality: She can speak with the recently deceased. Anne is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a Healer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Poor. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Anne Fatrabbit, Female Halfling Expert 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp. 1 Magnifying glass.


Social Check DCs


Delebean Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tan costume with the symbols of luck on his torso. Beneath his clothing is a huge mess of scar tissue. His silver hair is slicked back into a classic pompadour. His eyes are brown.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Delebean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by goblins. Delebean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is terrified, and will act out of fear; and he wants revenge against goblins

Ideals: Artistic. Flaws: Fearful. Bonds: Slave, Enemies, Poor. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Delebean Turen, Male Gnome Druid 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 47 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 20 (+5)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Naal Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, brown shirt, and blue tie, and he perpetually has his morningstar ready. He keeps his long auburn hair kept up in a rat tail. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Naal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naal. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Optimist. Bonds: In love, Poor, Criminal record. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Naal Ilphelkiir, Male Elf Commoner 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. A silver and pearl hairclip (50 gp). Solid gold idol (600 gp).


Social Check DCs

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