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NPC Generator

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Advanced [show]


Lamlis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has wavy white hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of giants once and for all.

History: Lamlis lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A need for knowledge about a nearby landmark; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Enemies, Family, Adventurer. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lamlis Cithreth, Male Elf Monk 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)8 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Ozyman Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His hair, while still mostly silver, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. Ozyman was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ozyman decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Ozyman Goodbarrel, Male Halfling Fighter 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Sybil Wesley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has slicked back chestnut hair. She has gray eyes and a brown hat with a white feather.

Personality: This woman loves dancing and to teach people dancing more than just about anything. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. Through the years after Sybil was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Sybil's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A deep hatred of gnolls.

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Poor, Enemies. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Sybil Wesley, Female Human Commoner 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robbie Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a perfectly clean shirt and pair of pants. Her hair is long and white with streaks of silver, and is pulled back with small white clips. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Map Maker. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the east to a Map Maker, Robbie learned a great deal about her mother's area of expertise. Robbie liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted druidic powers by her dying sister.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Attractive, Job, Rich, Nature. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Robbie Hilltopple, Female Halfling Bard 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 50 gp.


Social Check DCs


Barbena Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is lazy and tries to find solutions quickly.

History: Barbena was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered music. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Expand her business; and sabotage a competitor

Ideals: Artistic. Flaws: Lazy. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Barbena Fallack, Female Dwarf Rogue 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Red-brown spinel (80 gp).


Social Check DCs

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