Tawar Stanley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Beneath her clothing is a huge mess of scar tissue. She has styled her white hair well, parting it to the left. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Tawar was born with her father's beautiful face. She was taken from her home at a very young age. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Selfish, Secretive. Bonds: Slave, Attractive, Adventurer. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 100 sp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.
Georgina Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: This woman is wearing a long, white, dusty cloak. She is muscular with a powerful set of arms. Her feathered hat is riddled with cuts and holes. Her gray eyes are passionate and lively.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with finding treasure.
History: She was born at the edge of vast plains. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To share knowledge with the world; and many giants want her driven away
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer, Nature, Enemies. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Sard (80 gp).
Uraim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by goblins. Uraim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He would like to get married and retire; and he has a crush on the local doctor
Flaws: Cynical, Fearful, Antagonistic. Bonds: Enemies, Has a crush. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 120 gp. Star rose quartz (40 gp).
Thamuz Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. His chestnut hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Artistic. Flaws: Cynical, Insane. Bonds: Adventurer. Occupation: Seamstress
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2000 cp.
Theriatis Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. With bright black hair and a scraggly beard. He wears large thick round spectacles.
Personality: Eccentric and domineering, Theriatis will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born the only child of a wealthy merchant. His first spouse was a Spice Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Many giants want him driven away; and his spouse's relatives view him with great suspicion
Ideals: Extrovert, Entrepeneur, Persistence. Bonds: Family, Enemies. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1000 cp.
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