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Advanced [show]


Ekk Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She wears tight fighting clothing, which leaves very little to the imagination. She has a hunchback. She wears her red hair up in a very large beehive style do. She wears an eyepatch.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of philosophers.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Fighting, Gifted. Flaws: Ugly, Secretive, Racist. Occupation: Courier

Voice: French accent

Attributes [hide]

Ekk Gentry, Female Half-Orc Monk 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 200 sp.


Social Check DCs


Makaria Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her dark red hair is braided into rings. Her black eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Makaria grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: Shy. Bonds: Adventurer. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Makaria Ideal, Female Tiefling Wizard 2
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1600 sp.


Social Check DCs


Everard Wharton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear grey pants and tee shirts. His skin is also unnaturally pale. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Everard's homeland. Everard decided to take the middle way and become a bodyguard. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer, Immigrant. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Everard Wharton, Male Human Wizard 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Sethrekar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His copper crest is braided into rings. His gold eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Pacifist. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Guardian. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Sethrekar Turnuroth, Male Dragonborn Barbarian 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp.


Social Check DCs


Shane Browning, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his blonde hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Shane was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Persistence. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Shane Browning, Male Human Monk 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Ignan, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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