Torbera Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Barber. She has a moderate pudge and is not very fit. Her golden hair is lengthy. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She loves telling others what to do and how they should feel about things. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants nothing more than to rejoin the army
Ideals: Opinionated. Flaws: Mundane. Bonds: Attractive, Military, Debt. Occupation: Barber
Voice: Spanish accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 gp. 1 Darkwood Buckler.
Grumbar Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears many layers of old clothing at all times. His hair is black and curly. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and sabotage a competitor
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 150 gp.
Elegant Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a green coat with black slacks. Her gray fur is heavily combed to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Elegant studied abroad. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 10 pp. 1 Good lock.
Alexandre Vance, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His hair is chestnut, silky, and of moderate length. His fierce violet eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When he was but 5 years old his parents immigrated from the west. He worked as a nervous Roofer and found it very stressful. He has set out to sabotage the competition.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a barkeep again
Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Chrysoprase (20 gp).
Raymond Benson, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears an entirely grey suit with yellow socks and a vest with buckled shoes. He has shaved his head bald. His face is scarred and worn.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Interpreter profession.
History: Born in the north his family was never financially stable. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Hedonist. Bonds: Job, Poor, Nature. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Deep green spinel (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
