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NPC Generator

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Advanced [show]


Igden Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His golden hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He now owns his own business.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Logical. Flaws: Secretive. Bonds: Rich, Job, Has a crush. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Igden Oomtrowl, Male Gnome Barbarian 1
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Dûgza Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his white hair in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. Dûgza liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Bonds: Attractive, Military, Rich, Nature. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dûgza Snape, Male Half-Orc Paladin 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 390 gp. Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). 4 Acid flasks.


Social Check DCs


Elegant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is bristling with hidden weapons, mostly pickaxes and shields. His fur is cut close to his head. He has copper eyes and a brown hat with a green feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elegant grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elegant. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Criminal record, Rich, Adventurer. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Elegant Running, Male Tabaxi Adept 1
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp. White pearl (50 gp).


Social Check DCs


Eloise Harlow, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is unkempt and raggedy. Her face is scarred and worn.

Personality: Overbrimming with self-confidence, Eloise isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is an amazing painter.

History: Her father raised her in a mountain cabin. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Eloise Harlow, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 sp.


Social Check DCs


Abalaba Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" eastern woman, she wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her auburn hair is matted, messy, and big. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Abalaba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor, Nature. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Abalaba Albaratie, Female Gnome Warrior 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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