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NPC Generator

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Advanced [show]


Anne Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears tight fitting clothing which further accentuates her frame. With bright brown hair. Her eyes are a pleasant green.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She pushes her goals aggressively. She is also a coward if confronted.

History: Anne was born with her mother's beautiful face. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Since then, she has sought to make the best of life.

Motivation: To unite with her brother; and she desires power and/or immortality

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Laborer

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Smoothhands, Female Halfling Rogue 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)17 (+3) 18 (+4)16 (+3)
Skills History +5
Senses Passive Perception 14
Languages Common, Halfling, Celestial, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Bundrigo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light red in addition to tight pants. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.

History: Bundrigo hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Criminal record, Enemies, Has a crush. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Bundrigo Quickstep, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


Art Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She prefers to wear flannel. Her white fur is matted, messy, and big. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Art took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Sensitive. Bonds: Adventurer. Occupation: Dyer

Voice: Scandinavian accent

Attributes [hide]

Art Fang, Female Tabaxi Paladin 2
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp.


Social Check DCs


Art Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He is portly but not overly obese. His beige fur, when down, is lengthy. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments

History: Born in the south to a Sage, Art learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Gifted, Philantrophist. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Art Of Clay, Male Tabaxi Fighter 3
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 15
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +7 / 1d8+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Azdûsh Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is short and chestnut. His brown eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: He got into the Carpenter business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Carpenter has made it difficult for him to sleep.

Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Azdûsh Ridley, Male Half-Orc Commoner 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Azurite (5 gp).


Social Check DCs

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