Spear Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His fur is short and beige. His copper eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to get a good night's sleep
Flaws: Disease, Antagonistic, Insomniac. Bonds: Criminal record, Rich. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
River Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown costume with the symbols of magic on his torso. His fur is brown and curly. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has taken up work as a Miner and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Job, Criminal record. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 5000 cp. Sard (70 gp). Amber (120 gp). 1 Masterwork Common Melee.
Heather Blyth, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her silver hair is heavily combed to the left. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a desert tribe. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Chrysoprase (80 gp).
Sutha Westcott, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'4", this woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: Sutha wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Flattery will make her almost putty in your hands.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Disciplined. Flaws: Selfish. Bonds: Rich, Attractive, Criminal record. Occupation: Fortune-teller
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1000 cp.
Diesa Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is physically well-built. She wears a colorful flower in her brown hair. Her eyes are brown and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to make almost anything out of random pieces of junk.
History: She was raised in a desert tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diesa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's looking for her big break
Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 270 gp.
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