Bruz Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He keeps his red hair in a pixie cut. This green eyed easterner is not easily forgotten.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Bruz lived on a farm with his mother, near the main road leading to a nearby town. One day when Bruz was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Bruz was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.
Motivation: Revenge; and regain custody of his daughter
Flaws: PTSD. Bonds: Enemies, Family. Occupation: Shoemaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: Just what you see.
Fibblestib Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears bulky blue painted plate armor. His white hair is greasy and uncared for. His violet eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Fibblestib studied abroad. Fibblestib abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Zykroff Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a black cloak and cross-gartered brown stockings. She keeps her white crest in a pixie cut. Her red eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Zykroff embodies much of what other species detest in the Dragonborns. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Cleric school at a young age so that she could practice her necromantic talents. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Job. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 3000 sp.
Heward York, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and white robe with the hood down. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are hazel.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He receives visions of the future at random moments
History: Heward was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Courier
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Citrine (40 gp).
Pikar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. He wears a top hat to cover his moderate length silver hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Butcher, but he was a colossal failure. He now owns his own business.
Motivation: He wants revenge against gnolls; and a deep hatred of gnolls
Bonds: Attractive, Enemies, Religious, Military, Job. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp.
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