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NPC Generator

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Oriel Thornton, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is long and unkept. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is harsh and unforgiving.

History: Oriel was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her son; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Oriel Thornton, Female Human Druid 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Lapis lazuli (13 gp).


Social Check DCs


Quilla Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'3". She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her red hair up. Her violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Quilla will drive conversation. She is able to fit into much smaller and tighter spaces than normal.

History: Quilla hails from a village terrorized by orcs. In her 12th year, her parents were killed by a orcs raid, leaving Quilla alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.

Motivation: She feels threatened by others; and a deep hatred of orcs

Ideals: Extrovert, Gifted, Philantrophist. Flaws: Fearful. Bonds: Enemies. Occupation: Actor

Voice: Rolls R's

Attributes [hide]

Quilla Tarkelby, Female Gnome Adept 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Minor magic item.


Social Check DCs


Kelter Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny ruby earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Kelter hails from a village terrorized by orcs. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by orcs. Kelter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge.

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Kelter Wildheart, Male Halfling Cleric 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east his family was never financially stable. Vlorn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he wants to get laid

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Adventurer, Nature, Has a crush. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Barbarian 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 16
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 10 (+0)17 (+3) 13 (+1)18 (+4)
Skills Deception +6, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 300 sp.


Social Check DCs


Ohr Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears silk and lounges about seductively. His chestnut hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a wizard, Ohr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He left for the north, certain he would find work there.

Motivation: Wants a kiss; and he wants revenge against orcs

Ideals: Opinionated. Bonds: Attractive, Poor, Immigrant, Mentor. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Ohr Atherton, Male Half-Orc Warrior 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)6 (-2) 14 (+2)15 (+2)
Skills Nature +0, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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