Euron Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is greasy and uncared for. His eyes are black.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and wants to work out more often
Ideals: Fighting, Athletic, Logical. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Weaver
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Arannis Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His head has been shaved. His amber eyes have a joyful gleam in them most of the time.
Personality: Arannis wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.
History: A powerful wizard made him what he is. A freak accident while working with his Mercenary father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Religious, Mentor. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Sardonyx (70 gp).
Qemuel Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man wears a fancy green suit. He has moderate length red hair. His silver eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Athletic, Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Gilkass Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blue crest. She wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. She has a hunchback. Her blue crest has been sun bleached extensively. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Human people; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted, Persistence. Flaws: Ugly, Racist. Bonds: Slave. Occupation: Performer
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Rose (40 gp).
Great Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. Her yellow fur is drawn into a tight pony tail with a clover scrunchie. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Tiefling culture. She takes great joy in being the best Fletcher in town.
History: The child of a Gardener, who enjoyed hunting, Great was taken on many hunting expeditions. Like her mother and her sister before her, after school she went straight into learning to become a Fletcher. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the south; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Job, Nature. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Silver pearl (70 gp). 1 Good lock. 1 Disguise kit.
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