Dabbledob Reese, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely tan suit with grey socks and a vest with buckled shoes. His black hair, when down, is lengthy. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dabbledob grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dabbledob. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is content; and he has comitted a past crime that haunts him to this day
Ideals: Justice, Artistic. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.
Purson Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars, and is pretty ugly. His hair is brown and very short. His eyes are gold and beady.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Purson took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Optimist, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 1 Masterwork Musical instrument.
Bella Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a well pressed and immaculate suit (or dress). Her long auburn hair is drawn into a two foot long braid. Her eyes are amber.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great joy in being the best Bounty Hunter in town.
History: She was born at the edge of vast mountains. She worked as a nervous Bounty Hunter and found it very stressful. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To clean up the streets; and she is unsatisfied with her job
Flaws: Mundane. Bonds: Attractive, Job, Nature, Guardian. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp. Iolite (60 gp). 1 Simple lock.
Eldeth Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Shepherd. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: Eldeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She got into the Shepherd business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To prove her worth to the world; and further expansion of business
Ideals: Extrovert. Flaws: Fearful, Disease, Impulsive. Bonds: Job. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1 Healer’s kit.
Artin Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. She has styled her black hair well, parting it to the left. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is almost excessively polite to everyone, even when angry. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the west her family was never financially stable. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.
Motivation: A deep hatred of illithids; and revenge
Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 160 gp. Deep green spinel (100 gp). Amethyst (100 gp).
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