Georgina Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears skinny pants and wears a white and brown robe with the hood down. She has a long blonde ponytail with little hanging trinkets. She has several tiny emerald earrings on each ear.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Georgina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Philantrophist, Extrovert, Fighting. Bonds: Immigrant, Rich. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10 pp.
Vaina Radcliffe, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'10" western woman, she dresses in collared shirts and wears a proper scarf over her head. Her hair is silver and curly. Her eyes are amber and beady.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vaina took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She has achieved small success as a Brewer.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Brewer
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Caelynn Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with top hat, and sports empty pouches on her belt. Her blonde hair is cut short. Her amber unseeing eyes seem to look past you.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A powerful necromancer made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Disease, Shy, Forgetful. Bonds: Mentor. Occupation: Body Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Carrie Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky tan painted plate armor. His white hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He plays an instrument quite well.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his painting dream.
Motivation: A deep hatred of gnolls; and he wants revenge against gnolls
Ideals: Artistic, Entrepeneur. Bonds: Enemies, Job. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Thamuz Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his longsword. His silver hair, when down, is lengthy. He has a dull look in his silver eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Gifted from a young age, Thamuz studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has set out to sabotage the competition.
Motivation: Seeks redemption.
Ideals: Impeccable, Gifted. Bonds: Criminal record, Job. Occupation: Tanner
Voice: American accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Sard (20 gp). 4 Thunderstones.
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