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Advanced [show]


Dagger Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her fur is greying and her face has many wrinkles. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Dagger was born the youngest of three triplets. A freak accident while working with her Knight mother left her crippled. She has been saving her money to try and buy her sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Religious, Family. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Dagger Mirror, Female Tabaxi Warlock 3
Medium (4'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)16 (+3) 18 (+4)11 (+0)
Skills History +5, Stealth +3
Senses Passive Perception 14
Languages Common, Undercommon, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 30 pp.


Social Check DCs


Griselda Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears professional attire. Her white hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: Always inclined to offer people food she seems plenty friendly. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Griselda took refuge in the ruined castle and found the beat up halberd and armor she uses now. She now spends her time doing works of charity.

Motivation: To reunite with her old friends; and to reunite with her old friends

Ideals: Philantrophist, Artistic. Bonds: Attractive, Poor, Nature. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Griselda Koehlanna, Female Half-Elf Wizard 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Everard Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak, and sports empty pouches on his belt. His long black hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Rich, Religious. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Kendall, Male Human Expert 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)18 (+4) 14 (+2)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 80 gp.


Social Check DCs


Aerdeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with broad hat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Aerdeth was raised in a hard working conservative environment. A freak accident while working with his Doctor mother left him crippled. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Flaws: Shy, Impulsive, Disease. Bonds: Job, Family. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Aerdeth Iranapha, Male Elf Paladin 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1200 sp. Eye agate (14 gp). Red-brown spinel (50 gp).


Social Check DCs


Dain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries a battered bastard sword and tarnished lance as well. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are green and catlike.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Optimist, Gifted. Flaws: Shy. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Dain Deepdelver, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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