Jade Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His yellow fur is knotted and matted. His eyes are yellow and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: Jade was born in the north. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Professionalism, Persistence. Bonds: In love, Immigrant, Job. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Irann Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a tan costume with the symbols of death on her torso, and is pretty ugly. Her white hair is wavy and long. She has a tattooed face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the south to a Cartwright, Irann learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and balancing her hectic life and new cartwright responsibilities is difficult
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Aelar Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man wears an entirely blue suit with grey socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized amber on his left hand. His chestnut hair is knotted and matted. His brown eyes peer out from beneath his wide-brimmed blue hat.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Addict. Bonds: Rich, Nature, Slave. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 290 gp. 7 Acid flasks.
Nora Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey coat over a tan low-cut shirt, and a wide-brimmed hat upon her head. Her blonde hair is braided into rings. She is baby faced.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was always a brilliant, if unscrupulous mind. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Justice, Logical. Flaws: Shy, Insane. Bonds: Criminal record. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 6000 cp.
Five Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. His beige fur is slicked back into a classic pompadour. His copper eyes dart from person to person to random spaces in the air.
Personality: Five is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Five lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Extrovert, Persistence, Athletic. Bonds: Family, Job. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
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