Keyleth Harris, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her mace. Her golden hair is long and unkept. Her amber unseeing eyes seem to look past you.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Knight mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Military. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 50 gp.
Beiro Holimion, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered dancing. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Fighting, Artistic. Bonds: Attractive, Rich, Enemies. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Breastplate.
Gurdis Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She typically wears brown cloth garments or leather armor. Her silver hair is unkempt and raggedy. Her fierce blue eyes like to dwell on things.
Personality: Cocky and sure of herself, she believes she is the best Mason born in the past three hundred years. She is able to fit into much smaller and tighter spaces than normal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She's also a talented Bather, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 sp.
Ugol Stansfield, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black cloak and cross-gartered violet stockings. His blonde hair is cut short. His eyes are blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.
History: Ugol was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ugol took refuge in the large cave and found the beat up dagger and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Nature. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 6000 cp. 1 Half-Plate.
Ermina Addington, Female Human [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her auburn hair is greasy and uncared for. Her violet eyes lackadaisically let the world flow into them.
Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.
History: Ermina was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 12 years.
Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
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