Pyntle Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her bastard sword. She has shaved her head bald. She wears an eyepatch.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is an amazing painter.
History: She was born a particularly ugly child, much to the horror of her parents. Her arcane abilities were realized during a raid on her village. After a long history of fighting, Pyntle and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp.
Mara Nailo, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She has a large tan mantle and cape that has been intricately interwoven into her brown robe. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Mara is depressed about a lot of things. She tends to be a nihilist. She is lazy and tries to find solutions quickly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now mingles about in high society.
Motivation: She doesn't get along with people that don't share her tastes; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Depressed, Lazy. Bonds: Rich, Adventurer. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Marbas Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with blue pants. He carries a battered sickle and tarnished crossbow as well. His brown hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Marbas is combative with any and all who dare try his patience in the slightest.
History: Born in the west to a Courier, Marbas learned a great deal about his mother's area of expertise. Through the years after Marbas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Marbas's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Job. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1 Darkwood Shield.
Feldûsh Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.
History: He comes from a rich eastern family. While studying, he fell in love. They married and had a son. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: Ugly. Bonds: Rich, In love, Religious. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 150 gp.
Jezebeth Wrath, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 4'7" and tends to wear a large green jacket. Her right hand appears badly burned and disfigured. Her white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to make people angry or surprised. She is frequently practicing swordplay.
History: She got into the Sculptor business at a young age. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Further expansion of business.
Flaws: Insomniac, Antagonistic. Bonds: Military, Job, Rich. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 90 gp.
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