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NPC Generator

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Advanced [show]


Merla Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Unemployed.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Job, Slave. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Merla Quickstep, Female Halfling Warrior 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Fax Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His silver crest is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Fax Qyxpahrgh, Male Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 390 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Uraim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His tied-back hair is silver. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Uraim was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Extrovert. Flaws: Shy, Ugly. Bonds: Military, Enemies. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Uraim Bigtoe, Male Dwarf Monk 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 17 (+3)10 (+0)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Sard (70 gp).


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing the road beaten gear of a warrior. She keeps her brown fur in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. Since then, she has sought to make the best of life.

Motivation: She is unsatisfied with her job; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Job, Enemies. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Spring In the Wind, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 320 gp.


Social Check DCs


Galiena Washington, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 7 years old her parents immigrated from the north. Her father was a soldier and died while she was still young. Galiena was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and she'd like to take her coworkers down a peg

Flaws: Ugly, Addict. Bonds: Job, Immigrant, Military. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Galiena Washington, Female Human Monk 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs

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