Thamuz Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blue hair is heavily combed to the left. He has gold eyes.
Personality: He dislikes all the random violence that takes place in the north. The war was a terrible time for him, and Thamuz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Pacifist. Flaws: Depressed. Bonds: Poor, Military, Adventurer. Occupation: Servant
Voice: Raspy
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 sp.
Eldon Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan coat over a blue low-cut shirt, and a deerstalker hat upon his head. His deerstalker hat is riddled with cuts and holes. This green eyed southerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Eldon is combative with any and all who dare try his patience in the slightest.
History: Eldon was raised in a hard working conservative environment. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Justice. Flaws: Ugly, Depressed, Insane. Bonds: Job. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Aura Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her shield. Her long brown fur is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. Coral (150 gp). 1 Banded mail.
Trey Beverly, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries with him a set of nunchakus, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments
History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Attractive, Immigrant. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Red-brown spinel (130 gp). 3 Holy water.
Arumawann Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his green robe. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is long and silver with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He got into the Scribe business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Job. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 10 pp.
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