Guy Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with violet colored cloaks and clothing. His hair is long and red with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. This hazel eyed northerner is not easily forgotten.
Personality: He can speak with the recently deceased. He is used to getting what he wants. In part because he is a meticulous planner.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Gifted, Professionalism. Flaws: Mundane, Impulsive. Bonds: Rich. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. Amber (130 gp).
Ida Soames, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has shaved her head bald. She tend to wears goggles to shield her eyes.
Personality: Ida hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ida fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting, Athletic. Bonds: Nature, Military. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Mardnab Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is wavy and long. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a necromancer, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered writing. She now spends her time doing works of charity.
Motivation: She has money and likes to spend it; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Philantrophist, Artistic. Bonds: Mentor. Occupation: Herbalist
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Obsidian (16 gp).
Oppah Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears tan trousers with black and red striped suspenders. She wears various colorful collared shirts. She wears her hair in dreadlocks. She has a tattooed face.
Personality: Oppah wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Oppah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Oppah was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Oppah's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle.
Ideals: Disciplined. Flaws: Depressed, Antagonistic. Bonds: Military. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 38 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 20 (+5) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp. Obsidian (6 gp). Blue quartz (6 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
Nadarr Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He keeps his long scarlet crest kept up in a rat tail. His ears are large.
Personality: He will rave to anyone who will listen. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Nadarr never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Slave, In love. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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