Rurik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Apothecary uniform. He is bristling with hidden weapons, mostly maces and quarterstaffs. His white hair is singed and shortened. His fierce brown eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in a small forest village. Rurik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rurik decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Fearful. Bonds: Job, Criminal record, Nature. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin, Gnome, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 2000 cp.
Hecat Fate, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a faded coat and loose pants complete with Stetson hat. She sports a flattop hair cut. This black eyed easterner is not easily forgotten.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Hecat grew up listening to her father's many stories. Through the years after Hecat was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Hecat's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She is terrified, and will act out of fear; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 6000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). 1 Masterwork Musical instrument.
Eberdeb Dunben, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a tan poncho over his likewise colored trousers and shirt. He wears his chestnut hair up. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and seeks redemption
Ideals: Disciplined. Bonds: Adventurer, Criminal record. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 8 Acid flasks.
Phann Paxton, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, violet, dusty cloak. Her hair is short and chestnut. Her eyes are violet and beady.
Personality: Overbrimming with self-confidence, Phann isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. Animals are drawn to her, and she is able to talk to them.
History: She was born in a small desert village. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by brigands. Phann was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Meet up once more with her childhood friend; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Nature, Enemies, Adventurer. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Burana Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of bows on her belt, each one with a opal on the hilt. She wears a feathered hat to hide her balding. Her red eyes lackadaisically let the world flow into them.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Burana grew up listening to her father's many stories. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Fighting, Optimist. Flaws: Impulsive. Bonds: Rich, Adventurer, Slave. Occupation: Bricklayer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
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