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Wymar Stanton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a faded coat and loose pants complete with broad hat. His skin is also unnaturally pale. His chestnut hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Wymar Stanton, Male Human Rogue 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Geoffrey Halsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his black hair up in a very large beehive style do. His brown eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Server, but he got bored and became a Bather. He then took over the family business and is one of the better Bather for hire.

Motivation: Further expansion of business.

Flaws: Insane, Disease. Bonds: Adventurer, Job, Criminal record. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Geoffrey Halsey, Male Human Rogue 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp. 4 Holy water.


Social Check DCs


Bernard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He carries a battered ceremonial dagger and tarnished hammer as well. His wide-brimmed hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Adventurer, Immigrant. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Bernard Wilberforce, Male Human Paladin 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Nalral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He is portly but not overly obese. He wears his hair in dreadlocks. His eyes are likewise violet. His teeth are white and perfect.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Nalral was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He's in love.

Ideals: Gifted, Logical. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Nalral Daraln, Male Dwarf Expert 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Theodoric Nash, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His hair is chestnut, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Nature. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Nash, Male Human Aristocrat 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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