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NPC Generator

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Advanced [show]


Nella Wade, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports auburn long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is fixated on the number 87. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born the only child of a wealthy merchant. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest woman in the north

Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Nella Wade, Female Half-Orc Warlock 2
Medium (5'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 12 (+1)13 (+1) 12 (+1)6 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 190 gp.


Social Check DCs


Cask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His white fur, when down, is lengthy. His eyes are copper and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Cask was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Cask Moon, Male Tabaxi Fighter 2
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)10 (+0) 9 (-1)16 (+3)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1400 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Fragrant Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has wavy cinnamon fur. This hazel eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Fragrant isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up dagger and armor he uses now. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Adventurer, Rich, Nature, Criminal record. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Fragrant Paws, Male Tabaxi Bard 3
Medium (6'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs


Ahlyssa Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has shaved her head bald. Her brown eyes lackadaisically let the world flow into them.

Personality: She can speak with the recently deceased. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Ahlyssa lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She'd like to take her coworkers down a peg; and to be a blacksmith again

Ideals: Gifted. Bonds: Job, Family, Adventurer. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Ahlyssa Teinithra, Female Half-Elf Fighter 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Malachite (8 gp). 1 Masterwork studded leather.


Social Check DCs


Fallthra Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her head has been shaved. Her amber eyes have a joyful gleam in them most of the time.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Fallthra was born the youngest of three triplets. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She has worked as a Banker like her father before her.

Motivation: She is greedy; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Ugly. Bonds: Rich, Enemies, Religious, Family, Job. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Fallthra Broodfist, Female Dwarf Commoner 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Tourmaline (60 gp). 1 Banded mail.


Social Check DCs

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