Elama Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She wears tan leather gloves, a tan jacket, and tight pants. Her black hair, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She plays an instrument quite well.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While studying, she fell in love. They married and had a daughter. She was granted divine powers by her dying sister.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is content
Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Wiggens Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His white hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother.
Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Family, Religious. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp.
Galiena Washington, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is happy with her job as a Armorer. She turns her eye from what people do, preferring to live and let live. Further she is a bit of a stoner and is frequently out of it.
History: When she was but 7 years old her parents immigrated from the north. Her father was a soldier and died while she was still young. Galiena was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and she'd like to take her coworkers down a peg
Flaws: Ugly, Addict. Bonds: Job, Immigrant, Military. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Melissa Holton, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a grey suit, tan shirt, and grey tie. Her red hair is wavy and long. She tend to wears goggles to shield her eyes.
Personality: She is a Sage first and foremost. She believes firmly that knowledge should be universal. She feeds upon the attention of others.
History: Melissa was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark
Flaws: Fearful. Bonds: Attractive, Job, Family, Adventurer. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. 2 Smokesticks.
Art On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears light armors faded through time and improper care. Her top hat is riddled with cuts and holes. She is baby faced.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Art was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her childhood dream was to be a Mercenary, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1600 sp.
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