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Advanced [show]


Imsh Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long silver hair reaches down to his waist. This gray eyed easterner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Imsh was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Imsh took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions.

Bonds: Poor, Job, Adventurer, Religious, Nature, Has a crush. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Imsh Ramsay, Male Half-Orc Fighter 2
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)7 (-2) 9 (-1)12 (+1)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Herleva Everleigh, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears professional attire. Her right hand appears badly burned and disfigured. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her green unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Herleva is combative with any and all who dare try her patience in the slightest.

History: Herleva was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A freak accident while working with her Carter father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has decided she is irredeemable; and she desires power and/or immortality

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Herleva Everleigh, Female Human Aristocrat 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Obsidian (6 gp).


Social Check DCs


Caramip Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'1". She is typically in her Guard uniform. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are brown.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Caramip was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Guard.

Motivation: She is unsatisfied with her job; and to be a tanner again

Ideals: Joker. Flaws: Insane, Fearful. Bonds: Job, Poor. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Caramip Murnig, Female Gnome Fighter 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Orsik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He is physically well-built. His auburn hair is cut short with large spiked bangs in the front. He has several tiny amber earrings on each ear.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Impeccable, Artistic. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Orsik Rubyeye, Male Dwarf Cleric 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 20 (+5)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp.


Social Check DCs


Portia Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her longsword. Her silver hair is still thick. She has several tiny topaz earrings on each ear.

Personality: She loves telling others what to do and how they should feel about things. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Opinionated, Optimist. Bonds: Rich. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Portia Strongbones, Female Halfling Bard 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 3000 cp.


Social Check DCs

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