Ekk Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman is generally well dressed albeit a few years behind the times. She has dyed her greying silver hair a little too much giving a sharp silver color. Her otherwise smooth face is marked with small tiny scars.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Virra Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her hair is red and curly. She has a dull look in her amber eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She was granted divine powers by her dying sister.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy
Ideals: Impeccable, Gifted. Bonds: Slave, Rich, Criminal record. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. Peridot (30 gp).
Mormog Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Mormog will drive conversation. He is lazy and tries to find solutions quickly.
History: He got into the Herbalist business at a young age. After coming to the age of reason, Mormog took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Herbalist job and began his own company from there.
Motivation: Retire the richest man in the west; and he is unsatisfied with his job
Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Lazy. Bonds: Job. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. 1 Banded mail.
Akmen Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.
History: He was born in a small island village. While studying, he fell in love. They married and had a daughter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: To reunite with his old friends.
Flaws: Terse. Bonds: Attractive, Adventurer, Nature, In love. Occupation: Slave Trader
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Druidic, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Norman Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has done his best to style his silver hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: He was born at the edge of vast island. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural elven artifacts is his passion
Flaws: Disease. Bonds: Adventurer, Nature, Enemies, Debt. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
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