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Advanced [show]


Pelt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy pastel suit. His orange fur is thinning but still full. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Painter mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He is a bit of a kleptomaniac; and to reunite with his old friends

Ideals: Justice, Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Pelt Wind, Male Tabaxi Monk 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Drogo Fidget, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather, and carries scythes. His auburn hair is heavily combed to the left. He has gleaming, smiling amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is a Metallic Dragon in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting, Justice. Flaws: Impulsive, Racist. Bonds: Adventurer. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Fidget, Male Human Rogue 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 gp. Deep green spinel (150 gp).


Social Check DCs


Gruk Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. He wears his blonde hair up. He has gleaming, smiling green eyes.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Gruk was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Adventurer, Rich, Immigrant, Job. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Gruk Willoughby, Male Half-Orc Fighter 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 360 gp.


Social Check DCs


Dondon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a red and black robe with the hood down. He is muscular with a powerful set of arms. His black hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.

Personality: Dondon wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Mayor, Dondon learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Disciplined, Joker, Justice, Fighting. Bonds: Job. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Dondon Wildheart, Male Halfling Druid 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp.


Social Check DCs


Akoth Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. His blonde hair is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Passionate. Bonds: Attractive, Rich, Immigrant, Mentor. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Akoth Rodney, Male Half-Orc Commoner 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp. White pearl (150 gp).


Social Check DCs

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