Dean Graham, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown tunic with grey highlights, and long brown pants that bunch up around his shoes, and sports empty pouches on his belt. He wears a broad hat to hide his balding. He has green eyes.
Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and an old rival family wants him found
Flaws: Insane, Racist. Bonds: Has a crush, Rich, Family. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 sp.
Ishmoz Atterton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His eyes are likewise brown.
Personality: Eccentric and domineering, Ishmoz will drive conversation. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a pair of adventurers, Ishmoz grew up listening to his mother's many stories. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Regain custody of his daughter.
Ideals: Extrovert, Entrepeneur. Bonds: Poor, Adventurer, Family. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Melee.
Flame Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. Beneath her clothing is a huge mess of scar tissue. Her fur is black and curly. Her ears are large.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom.
Ideals: Joker, Professionalism. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Sculptor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 80 gp. 4 Holy water.
Jade Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a large brown jacket. She has done her best to style her white fur to look like a famous performer. She tend to wears goggles to shield her eyes.
Personality: She is overprotective of those who hire her services. She enjoys reading and quiet.
History: Jade was born in the north. At a young age she loved to build and create. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To clean up the streets; and she feels kind of lost in life
Ideals: Logical, Persistence. Flaws: Depressed. Bonds: Guardian, Debt. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Hematite (14 gp). Red spinel (80 gp). Moss agate (14 gp). Bloodstone (20 gp).
Bethrynna Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Architect. Her white hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.
Personality: Bethrynna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Bethrynna lived on a farm with her mother, near the main road leading to a nearby town. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Extrovert. Flaws: Hedonist, Insane. Bonds: Family. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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